Learning LibGDX Game Development - Second Edition

Learning LibGDX Game Development - Second Edition

Suryakumar Balakrishnan Nair & Andreas Oehlke

Book 14.0 of Packt Learning

Language: English

Publisher: Packt Publishing

Published: Jan 27, 2015

BibTeX: book
Worte: 119138
Seiten: 478
FRE: 92
GFI: 10
FKGL: 4

Description:

This book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required.