Planning Poker: The Original Paper

Planning Poker: The Original Paper

James W. Grenning

Language: English

Publisher: Wingman Software

Published: Aug 14, 2012

BibTeX: techreport
Worte: 2513
Seiten: 3
FRE: -50
GFI: 11
FKGL: 31

Description:

Back in 2002, in American Fork, UT, James was facilitating and Extreme Programming (XP) planning meeting. The meeting stalled with the two most senior people volleying the ideas back an forth, while the others got a virtual nap. As a engineer (and consultant), James had a problem to solve. Get the meeting on track. Planning poker was born.

Author's note

There are many rumors about how Planning Poker started and the influence of Delphi method. I had forgotten Delphi by 2002 if I had ever know it. In those days standard equipment for an Object Mentor XP coaching gig meant having note cards. So, I had note cards. In hindsight, I think I have to thank my employer's efforts to teach us and use Total Quality Management (TQM) for the insight to play the first game of Planning Poker.

In the 1980's at Teradyne, we were trying to apply TQM in engineering. One of the techniques used in brainstorming was silent grouping. First we'd all write our ideas on post-it notes, then we'd share them and group them. This way there was no polluting of each other's opinions when the most dominant or senior person spoke. I used that tool and planing poker just happened.

A lot has happened since planning poker was first played. It has become wildly popular. No there is a growing interest in No Estimates. I think estimation is still important in many development contexts. Planning Poker was way faster than other estimation techniques, but when I hear about days long planning poker meetings I cringe. I agree with the No Estimates people that that is a waste of time. Nicely though, there are faster ways to estimate that are about as accurate.

If you want to know more, look at these articles:

Planning Poker Party

Planning Poker is not the only game for estimating software development effort. About a year after writing the original paper on Planning Poker, Lowell Lindstrom suggested we try affinity grouping, something we learned back at Teradyne in the 1980s for gathering similar ideas. Since that time, I prefer the Planning Poker Party over Planning Poker for large batches of stories.

You also might want see the presentation Beyond Planning Poker.